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EI | UberBundle
MediaBooks, FACT Models, Tutorials, and Software!
 



Now with all new, never-seen-before material! Over 100 pages of brand new tutorials and tips!


EDUCATION AND PRODUCTIVITY- ALL IN ONE PACKAGE
The EI|UberBundle includes the EIU|Modeler MediaBook, the EIAS|Character Animation MediaBook, Headgames EI, 1200 Models in FACT format, Lawmaker, the Parametric Modeling tutorial for EIAS, and the entire EI Tutorial Repository from 3DNY.ORG, as well as all new never-before-seen material! Over 4GB of Electric Image tutorials, interactive education, and productivity tools.


NEW MATERIAL AND TUTORIALS!

Glass & Optics    NEW!

  • Tricks for Fast Radiosity Effects
  • Tricks for Fast Refraction Effects
  • Tips on Creating Realistic Glass Objects

Anatomy of a Lighting Setup    NEW!

A step by step examination of a complex real-world lighting environment. The subject is an office cubicle with various artificial light sources including computer monitor light, desk lights, task lighting, overhead fluorescence tubes, and streaming window lights.

Artificial Dynamics    NEW!

While EI may not have robust dynamics built in, that is no reason to not create them in other ways! A bit of observations and attention to details and you can have wholly convincing effects.

This tutorial and example files show how to generate a sophisticated car accident, including the event, the post event, and the resulting car damage.

The New Electricimage Compositor    NEW!

Learn to use EI’s built in composting tools. Yes they do exist, and they are powerful tools that are great for those without other compositing tools. And for a wider range of use to every EI user than one might think. Use these built in tools to composite 2d and 3d in ways even high-end compositing tools only dream of.

EI Mapping Secrets    NEW!

  • Material Editor Structure
  • Hierarchal View
  • Channel Attributes
  • Geometry tab
  • Diffuse tab
  • Specular tab
  • Ambient tab
  • Reflectivity tab
  • Transparency tab
  • Luminance tab
  • Glow tab
  • Transmission tab
  • Material Editor Tips & Tricks
  • Notes on the IMAGE Format
  • Image Maps VS Procedural Shaders
  • Animated Maps
  • Super Layers
  • Mapping with Negative-Z
  • Master Materials
  • Screen Grab Templates
    • Mapping with Screen Grabs
    • Screen Grab Texturing Tutorial
  • Proportional Mapping Formulas
  • Cylindrical with Pi
  • Sphere Mapping with 2:1
  • Cylindrical Mapping—In Depth
    • Correcting Diameter Distortions
    • Cylindrical Correction Tutorial
  • Cylindrical VS Spherical Maps
  • Pre-Distorted Mapping
  • Polar Mapping Techniques
  • Equatorial Distortions & Spherical Maps
  • Dome Mapping
  • Tips for Prepping Polar/Spherical Art
  • 360 Degree Photos
  • Correcting for Mapping Use
  • More Pre-Distorted Maps Techniques
  • Projection Lights & Camera Mapping
  • World Coordinate Mapping
  • Solid Maps
  • Optimally Sizing Texture Maps
  • Where does EI’s Scale Value Come From?
  • Bonus Tutorial: Mapping Complex Hair Braids


TOGETHER AT LAST

EIU Modeler MediaBook

Packed with over two hours of movie tutorials and concept studies, PLUS the Interface Simulation section which covers the entire toolset with sample movies on most tools, PLUS the tutorials on building a car and house, PLUS extra surprise tutorials, PLUS lawmaker software.

A fast and easy reference for all modelers!

Click Here for More Information


EI | Character Animation MediaBook

Finally, the education product you have been waiting for. Learn high end techniques for character animation and modeling, applied to your favorite animation package, Electric Image Universe. Character modeling, rigging and animation are covered in detail.

Click Here for More Information


1200 FACT Model Collection

Over 1,200 models have been converted into Fact 3d format. Many have had a lot of extra work put into them such as: sizing, the application of texture/UV Maps, the addition of object color and surface attributes, and the creation of basic hierarchies. Quite a few models had great restoration efforts put into them if they seemed worthy--and many models were very worthy.

Click Here for More Information


HeadGames EI

HeadGames will custom tailor automated lip-synch and rotation control data for import to Electricimage, Lightwave, or Maya using the Morph or Blend interfaces. In plain English this means fully automated control of the model's head, making your character animation move much faster.

Click Here for More Information


EI Tutorial Repository

Approximately 600MB of tutorials written for EI over the years, many of these are directly translatable to the newest versions of EI.

Click Here for More Information (opens new window)




PURCHASE
* Operating System:
Create Power 3D User Bundle:

 

SPECIFICATIONS

Format: BUNDLE
Platforms: OS X & Windows
Media: DVD
Audio Languages: English
Subtitles: Partial English/Spanish
Price: $69.00 + S/H
or with Pro3D Book $109 + S/H

 


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SAMPLES: NEW MATERIAL:


Refractions without Raytacing


Anatomy of a Lighting Setup


Clip Map


Specular


Occlusion


Neg. Z-Mapping


Environmental Mapping Techniques


Superfast Radiosity Effects


Shaders


Car Crash Dynamics

Texturing a Single-piece model


 


Minimum Requirements:

Mac OS: PowerPC G3 or better, OS X, 128MB RAM, Quicktime, 1024x768 monitor with 24bit color, DVD drive

Windows:Pentium II or higher, Windows 95 or later, 128MB RAM, Quicktime, 1024x768 monitor with 24bit color, DVD drive

 


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